Publications​

OUR RESEARCH

Scientific Publications

Here you can find the comprehensive list of publications from the members of the Research Center on Computer Vision and eXtended Reality (xRAI).

Use the tag cloud to filter papers based on specific research topics, or use the menus to filter by year, type of publication, or authors.
For each paper, you have the option to view additional details such as the Abstract, Links, and BibTex record.

Research is formalized curiosity. It is poking and prying with a purpose

Zora Neale Hurston

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158 entries « 1 of 7 »

2025

Gatto, Carola; Barba, Maria Cristina; Chiarello, Sofia; Corchia, Laura; Faggiano, Federica; Nuzzo, Benito Luigi; Panaro, Ileana Riera; Sumerano, Giada; Luca, Valerio De; Giorgi, Manuela De; Paolis, Lucio Tommaso De

Improving Accessibility to Cultural Heritage: Integration of Extended Reality, Tactile Prints and User Experience Analysis for the Church of Madonna dell’Itri Journal Article

In: Journal on Computing and Cultural Heritage, vol. 18, no. 3, pp. 1–31, 2025, ISSN: 1556-4673, 1556-4711.

Abstract | Links | BibTeX | Tags: Cultural Heritage, Extended reality, Human Computer Interaction, User experience

Gatto, Carola; Barba, Maria Cristina; Chiarello, Sofia; Corchia, Laura; Faggiano, Federica; Nuzzo, Benito Luigi; Sumerano, Giada; Luca, Valerio De; Paolis, Lucio Tommaso De

Breaking the barriers: Extended reality and innovative technologies for enhanced accessibility of the Ceramics Museum of Cutrofiano Journal Article

In: Digital Applications in Archaeology and Cultural Heritage, vol. 36, pp. e00400, 2025, ISSN: 22120548.

Links | BibTeX | Tags: Cultural Heritage, Extended reality, Human Computer Interaction, User experience

Neroni, Pietro; Caggianese, Giuseppe; Esposito, Ciro; Gallo, Luigi

Real-Time 3D Posture Tracking for Surgeons in Pediatric Minimally Invasive Surgery: Proceedings Article

In: Proceedings of the 17th International Conference on Computer Supported Education, pp. 921–928, SCITEPRESS - Science and Technology Publications, Porto, Portugal, 2025, ISBN: 978-989-758-746-7.

Abstract | Links | BibTeX | Tags: Healthcare, Human Computer Interaction, Surgery, Tracking

Angelis, Grazia De; Saviano, Emilio; Scuotto, Chiara; Iannello, Nicoló M.; Generosi, Andrea; Luca, Valerio De; Rega, Angelo; Triberti, Stefano; Affuso, Gaetana; Gallo, Luigi; Limone, Pierpaolo

Utilitarian choice and self-serving cognitive distortions: using VR to investigate adolescents’ responses and enhance interventions Unpublished

2025, (Accepted: 2025-10-16T18:01:10Z).

Abstract | Links | BibTeX | Tags: Psychology, User study, Virtual Reality

2024

Vergallo, Roberto; Casciaro, Simone; Ferilli, Greta Benedetta; Manco, Luigi

Acceptance of IoT-based E-coin Track-and-trace: A Case of the Digital Euro Project in Italy Journal Article

In: Journal of Information and Communication Technology, vol. 23, no. 3, pp. 421–464, 2024, ISSN: 2180-3862, 1675-414X.

Abstract | Links | BibTeX | Tags: Blockchain, Internet of Things, User study

Vergallo, Roberto; Casciaro, Simone; Ferilli, Greta Benedetta; Manco, Luigi

Acceptance of IoT-based E-coin Track-and-trace: A Case of the Digital Euro Project in Italy Journal Article

In: Journal of Information and Communication Technology, vol. 23, no. 3, pp. 421–464, 2024, ISSN: 2180-3862, 1675-414X.

Abstract | Links | BibTeX | Tags: Blockchain, Internet of Things, User study

Generosi, Andrea; Bruschi, Valeria; Cecchi, Stefania; Dourou, Nefeli Aikaterini; Montanari, Roberto; Mengoni, Maura

An Innovative System for Driver Monitoring and Vehicle Sound Interaction Proceedings Article

In: 2024 IEEE International Workshop on Metrology for Automotive (MetroAutomotive), pp. 159–164, IEEE, Bologna, Italy, 2024, ISBN: 979-8-3503-8498-7.

Abstract | Links | BibTeX | Tags: Artificial Intelligence, Deep Learning, Human Computer Interaction

Melillo, Antonio; Rachedi, Sarah; Caggianese, Giuseppe; Gallo, Luigi; Maiorano, Patrizia; Gimigliano, Francesca; Lucidi, Fabio; Pietro, Giuseppe De; Guida, Maurizio; Giordano, Antonio; Chirico, Andrea

Synchronization of a Virtual Reality Scenario to Uterine Contractions for Labor Pain Management: Development Study and Randomized Controlled Trial Journal Article

In: Games for Health Journal, pp. g4h.2023.0202, 2024, ISSN: 2161-783X, 2161-7856.

Abstract | Links | BibTeX | Tags: Artificial Intelligence, Labor, Pain, User study, Virtual Reality

Melillo, Antonio; Rachedi, Sarah; Caggianese, Giuseppe; Gallo, Luigi; Maiorano, Patrizia; Gimigliano, Francesca; Lucidi, Fabio; Pietro, Giuseppe De; Guida, Maurizio; Giordano, Antonio; Chirico, Andrea

Synchronization of a Virtual Reality Scenario to Uterine Contractions for Labor Pain Management: Development Study and Randomized Controlled Trial Journal Article

In: Games for Health Journal, pp. g4h.2023.0202, 2024, ISSN: 2161-783X, 2161-7856.

Abstract | Links | BibTeX | Tags: Artificial Intelligence, Labor, Pain, User study, Virtual Reality

Augello, Agnese; Caggianese, Giuseppe; Gaglio, Giuseppe Fulvio; Gallo, Luigi; Malizia, Velia; Grutta, Stefania La; Tancredi, Giancarlo; Turchetta, Attilio; Vacca, Rosa Anna; Scala, Iris

Serious Games as Emerging E-Health Interventions: Design of an Exergame for the SMILER Project Proceedings Article

In: Schönbohm, Avo; Bellotti, Francesco; Bucchiarone, Antonio; Rosa, Francesca; Ninaus, Manuel; Wang, Alf; Wanick, Vanissa; Dondio, Pierpaolo (Ed.): Games and Learning Alliance, pp. 307–316, Springer Nature Switzerland, Cham, 2024, ISBN: 978-3-031-78269-5.

Abstract | Links | BibTeX | Tags: Healthcare, Human Computer Interaction, Human motion analysis, Serious game

Generosi, Andrea; Villafan, Josè Yuri; Montanari, Roberto; Mengoni, Maura

A Multimodal Approach to Understand Driver’s Distraction for DMS Proceedings Article

In: Antona, Margherita; Stephanidis, Constantine (Ed.): Universal Access in Human-Computer Interaction, pp. 250–270, Springer Nature Switzerland, Cham, 2024, ISBN: 978-3-031-60875-9.

Abstract | Links | BibTeX | Tags: Artificial Intelligence, Computer Vision and Pattern Recognition, Deep Learning, Human Computer Interaction

Costagliola, Concetta; Buonaguro, Carmen; Rachedi, Sarah; Gambardella, Ilenia; Mancusi, Luca; Sorrentino, Emanuele; Mallardo, Giuliana; Turco, Maddalena; Marino, Simona; Chirico, Andrea; Caggianese, Giuseppe; Gallo, Luigi; Pietro, Giuseppe De; Giordano, Antonio; Guida, Maurizio

Applicazione della realtà virtuale in corso di travaglio di parto Miscellaneous

2024.

Links | BibTeX | Tags: Healthcare, Human Computer Interaction, Virtual Reality

Buonaguro, Carmen; Gambardella, Ilenia; Rachedi, Sarah; Costagliola, Concetta; Muoio, Giuseppina; Forno, Sabatino Del; Paino, Jessica Anna Cinzia; Chirico, Andrea; Caggianese, Giuseppe; Gallo, Luigi; Pietro, Giuseppe De; Giordano, Antonio; Guida, Maurizio

Correlazione tra uso della realtà virtuale in corso di travaglio di parto e fear of childbirth Miscellaneous

2024.

Links | BibTeX | Tags: Healthcare, Human Computer Interaction, Virtual Reality

Gambardella, Ilenia; Buonaguro, Carmen; Rachedi, Sarah; Mancusi, Luca; Costagliola, Concetta; Castellano, Francesca; Zapparella, Rosanna; Esposito, Gennaro; Chirico, Andrea; Caggianese, Giuseppe; Gallo, Luigi; Pietro, Giuseppe De; Giordano, Antonio; Guida, Maurizio

Depressione post partum e uso della realtà virtuale in corso di travaglio di parto: correlazioni e implicazioni Miscellaneous

2024.

Links | BibTeX | Tags: Healthcare, Human Computer Interaction, Virtual Reality

Augello, Agnese; Caggianese, Giuseppe; Gaglio, Giuseppe Fulvio; Gallo, Luigi; Malizia, Velia; Grutta, Stefania La; Tancredi, Giancarlo; Turchetta, Attilio; Vacca, Rosa Anna; Scala, Iris

Serious Games as Emerging E-Health Interventions: Design of an Exergame for the SMILER Project Proceedings Article

In: Schönbohm, Avo; Bellotti, Francesco; Bucchiarone, Antonio; Rosa, Francesca; Ninaus, Manuel; Wang, Alf; Wanick, Vanissa; Dondio, Pierpaolo (Ed.): Games and Learning Alliance, pp. 307–316, Springer Nature Switzerland, Cham, 2024, ISBN: 978-3-031-78269-5.

Abstract | Links | BibTeX | Tags: Healthcare, Human Computer Interaction, Human motion analysis, Serious game

2023

Sabatucci, Luca; Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi

Envisioning Digital Practices in the Metaverse: A Methodological Perspective Journal Article

In: Future Internet, vol. 15, no. 12, pp. 1–19, 2023, ISSN: 1999-5903, (Number: 394).

Abstract | Links | BibTeX | Tags: Digital Practices, Digital Twins, Human Computer Interaction, Metaverse, Social Practices, Virtual Reality

Sabatucci, Luca; Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi

Envisioning Digital Practices in the Metaverse: A Methodological Perspective Journal Article

In: Future Internet, vol. 15, no. 12, pp. 1–19, 2023, ISSN: 1999-5903, (Number: 394).

Abstract | Links | BibTeX | Tags: Digital Practices, Digital Twins, Human Computer Interaction, Metaverse, Social Practices, Virtual Reality

Dourou, Nefeli; Bruschi, Valeria; Generosi, Andrea; Mengoni, Maura; Cecchi, Stefania

The Effect of Immersive Audio Rendering on Listeners’ Emotional State Proceedings Article

In: 2023 Immersive and 3D Audio: from Architecture to Automotive (I3DA), pp. 1–7, IEEE, Bologna, Italy, 2023, ISBN: 979-8-3503-1104-4.

Abstract | Links | BibTeX | Tags: Artificial Intelligence, Emotion Recognition, Human Computer Interaction

Vacca, Rosa Anna; Augello, Agnese; Gallo, Luigi; Caggianese, Giuseppe; Malizia, Velia; Grutta, Stefania La; Murero, Monica; Valenti, Daniela; Tullo, Apollonia; Balech, Bachir; Marzano, Flaviana; Ghezzo, Alessandro; Tancredi, Giancarlo; Turchetta, Attilio; Riccio, Maria Pia; Bravaccio, Carmela; Scala, Iris

Serious Games in the new era of digital-health interventions: A narrative review of their therapeutic applications to manage neurobehavior in neurodevelopmental disorders Journal Article

In: Neuroscience & Biobehavioral Reviews, vol. 149, pp. 105156, 2023, ISSN: 0149-7634.

Abstract | Links | BibTeX | Tags: Cognitive disorders, Human Computer Interaction, Serious game

Vacca, Rosa Anna; Augello, Agnese; Gallo, Luigi; Caggianese, Giuseppe; Malizia, Velia; Grutta, Stefania La; Murero, Monica; Valenti, Daniela; Tullo, Apollonia; Balech, Bachir; Marzano, Flaviana; Ghezzo, Alessandro; Tancredi, Giancarlo; Turchetta, Attilio; Riccio, Maria Pia; Bravaccio, Carmela; Scala, Iris

Serious Games in the new era of digital-health interventions: A narrative review of their therapeutic applications to manage neurobehavior in neurodevelopmental disorders Journal Article

In: Neuroscience & Biobehavioral Reviews, vol. 149, pp. 105156, 2023, ISSN: 0149-7634.

Abstract | Links | BibTeX | Tags: Cognitive disorders, Human Computer Interaction, Serious game

Pirani, Massimiliano; Cucchiarelli, Alessandro; Spalazzi, Luca

Paradigms for database-centric application interfaces Proceedings Article

In: 2022 4th international conference on industry 4.0 and smart manufacturing, ISM 2022, pp. 835–845, Elsevier B.V., 2023.

Abstract | Links | BibTeX | Tags: Active Database Management Systems, Database-Centric Applications, Human Computer Interaction, Multi-Agent Systems

Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi

VITE I Conference: Contributes in the frame of a Human Augmentation Space Journal Article

In: Journal of the Italian Astronomical Society, vol. 94, no. 1, pp. 97–101, 2023, ISSN: 1824-0178.

Abstract | Links | BibTeX | Tags: Artificial Intelligence, Augmented Reality, Enactivism, Human Augmentation, Human Computer Interaction, Virtual Reality

Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi

VITE I Conference: Contributes in the frame of a Human Augmentation Space Journal Article

In: Journal of the Italian Astronomical Society, vol. 94, no. 1, pp. 97–101, 2023, ISSN: 1824-0178.

Abstract | Links | BibTeX | Tags: Artificial Intelligence, Augmented Reality, Enactivism, Human Augmentation, Human Computer Interaction, Virtual Reality

Vacca, Rosa Anna; Gallo, Luigi; Grutta, Stefania La; Scala, Iris

I Serious game nella gestione delle alterazioni neuro-comportamentali Journal Article

In: PHARMASTAR Digital Medicine, vol. 3, no. 2, pp. 63–66, 2023.

Abstract | Links | BibTeX | Tags: Healthcare, Serious game

2022

Gatto, Luigi; Gaglio, Giuseppe Fulvio; Augello, Agnese; Caggianese, Giuseppe; Gallo, Luigi; Cascia, Marco La

MET-iquette: enabling virtual agents to have a social compliant behavior in the Metaverse Proceedings Article

In: 2022 16th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS), pp. 394–401, 2022.

Abstract | Links | BibTeX | Tags: Human Computer Interaction, Metaverse, Model of Emotion, Reasoning, Scene Understanding, Social Agents, Social Practices, Virtual Reality

158 entries « 1 of 7 »
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