Publications
OUR RESEARCH
Scientific Publications
Here you can find the comprehensive list of publications from the members of the Research Center on Computer Vision and eXtended Reality (xRAI).
Use the tag cloud to filter papers based on specific research topics, or use the menus to filter by year, type of publication, or authors.
For each paper, you have the option to view additional details such as the Abstract, Links, and BibTex record.
Research is formalized curiosity. It is poking and prying with a purpose
Zora Neale Hurston
2008
Gallo, Luigi; Pietro, Giuseppe De; Marra, Ivana
User-Friendly Inspection of Medical Image Data Volumes in Virtual Environments Proceedings Article
In: CISIS '08: Proceedings of the International Conference on Complex, Intelligent and Software Intensive Systems, pp. 749–754, IEEE Computer Society, Los Alamitos, CA, USA, Polytechnic University of Catalonia, Spain, 2008, ISBN: 0-7695-3109-1.
Abstract | Links | BibTeX | Tags: 3D interaction, Healthcare, Human Computer Interaction, Medical Imaging, Virtual Reality
@inproceedings{gallo_user-friendly_2008,
title = {User-Friendly Inspection of Medical Image Data Volumes in Virtual Environments},
author = {Luigi Gallo and Giuseppe De Pietro and Ivana Marra},
doi = {10.1109/CISIS.2008.33},
isbn = {0-7695-3109-1},
year = {2008},
date = {2008-03-01},
booktitle = {CISIS '08: Proceedings of the International Conference on Complex, Intelligent and Software Intensive Systems},
pages = {749–754},
publisher = {IEEE Computer Society, Los Alamitos, CA, USA},
address = {Polytechnic University of Catalonia, Spain},
abstract = {In many fields of medicine interactive virtual environments can offer enhanced visualization and manipulation of three-dimensional objects, reconstructed from high-quality scans of human organs. Stereoscopic systems provide users with a natural depth perception about the spatial nature of the structures of interest; moreover advanced user-friendly interfaces, by allowing a natural and intuitive interaction, can strengthen the feeling of being immersed, so to offer clinicians the possibility to act how they do in the real life. In order to enhance the sense of realism specially in medical computer-assisted education, training and diagnostic fields, it is necessary to have a system in which every action can be executed directly into the 3D world without switching to a 2D visualization mode. In this paper we present new interaction techniques to select and extract a volume-of-interest (VOI) in a semi-immersive interactive environment, by using a user-friendly wireless interface, suitable to implement pointing and manipulation features with 6 DOF.},
keywords = {3D interaction, Healthcare, Human Computer Interaction, Medical Imaging, Virtual Reality},
pubstate = {published},
tppubtype = {inproceedings}
}
Gallo, Luigi; Pietro, Giuseppe De; Minutolo, Aniello
Realistic vs. Magic Interaction Metaphors in Virtual Environments Unpublished
2008.
Abstract | Links | BibTeX | Tags: Human Computer Interaction, Interaction metaphors, Interaction techniques, Natural User Interfaces, Virtual Reality, Wiimote
@unpublished{gallo_realistic_2008,
title = {Realistic vs. Magic Interaction Metaphors in Virtual Environments},
author = {Luigi Gallo and Giuseppe De Pietro and Aniello Minutolo},
url = {http://sesar.dti.unimi.it/mtdai08/},
year = {2008},
date = {2008-03-01},
address = {Mogliano Veneto, Italy},
abstract = {Virtual Reality (VR) technologies make it possible to reproduce faithfully real life events in computer-generated scenarios. This approach has the potential to simplify the way people solve problems, since they can take advantage of their real life experiences while interacting in synthetic worlds. In order to convey the users' knowledge to the VR context, interaction metaphors are used. They can be either realistic, i.e. based on real world rules, or magic. In this paper we discuss the subject of interaction metaphors and outline the pros and cons of realistic vs. magic approaches. We also present our experience in the development of interaction techniques in a practical scenario, and suggest an approach to design effective 3D interaction metaphors.},
keywords = {Human Computer Interaction, Interaction metaphors, Interaction techniques, Natural User Interfaces, Virtual Reality, Wiimote},
pubstate = {published},
tppubtype = {unpublished}
}
Gallo, Luigi; Pietro, Giuseppe De; Marra, Ivana
3D Interaction with Volumetric Medical Data: experiencing the Wiimote Proceedings Article
In: 2008 1st international conference on Ambient Media and Systems (Ambi-Sys), pp. 1–6, ICST, Quebec City, Quebec, Canada, 2008, ISBN: 978-963-9799-16-5.
Abstract | Links | BibTeX | Tags: 3D interaction, Healthcare, Human Computer Interaction, Manipulation, Pointing, Usability, Virtual Reality
@inproceedings{gallo3DInteractionVolumetric2008,
title = {3D Interaction with Volumetric Medical Data: experiencing the Wiimote},
author = {Luigi Gallo and Giuseppe De Pietro and Ivana Marra},
doi = {10.4108/ICST.AMBISYS2008.2880},
isbn = {978-963-9799-16-5},
year = {2008},
date = {2008-02-01},
booktitle = {2008 1st international conference on Ambient Media and Systems (Ambi-Sys)},
pages = {1–6},
publisher = {ICST},
address = {Quebec City, Quebec, Canada},
abstract = {Three-dimensional virtual environments are becoming more and more important for the inspection of volumetric medical data reconstructed from slices of images coming from Magnetic Resonance Imaging (MRI), Computer Tomography (CT), Positron Emission Tomography (PET) instrumentations. The possibility to visualize and interact with three-dimensional reconstructed organs while being immersed into a virtual environment, provides doctors a very naturalistic way to investigate patient's anatomy. However, most 3D user interfaces for immersive and semiimmersive virtual reality applications lack in usability or make not possible a user-friendly interaction. In this paper we present new flavors of existing 3D interaction techniques specifically designed for interacting with volumetric medical data in a semi-immersive virtual environment by using the Nintendo Wiimote controller as 3D user interface.},
keywords = {3D interaction, Healthcare, Human Computer Interaction, Manipulation, Pointing, Usability, Virtual Reality},
pubstate = {published},
tppubtype = {inproceedings}
}
Gallo, Luigi; Pietro, Giuseppe De; Marra, Ivana
3D Interaction with Volumetric Medical Data: experiencing the Wiimote Proceedings Article
In: 2008 1st international conference on Ambient Media and Systems (Ambi-Sys), pp. 1–6, ICST, Quebec City, Quebec, Canada, 2008, ISBN: 978-963-9799-16-5.
Abstract | Links | BibTeX | Tags: 3D interaction, Healthcare, Human Computer Interaction, Manipulation, Pointing, Usability, Virtual Reality
@inproceedings{gallo_3d_2008,
title = {3D Interaction with Volumetric Medical Data: experiencing the Wiimote},
author = {Luigi Gallo and Giuseppe De Pietro and Ivana Marra},
doi = {10.4108/ICST.AMBISYS2008.2880},
isbn = {978-963-9799-16-5},
year = {2008},
date = {2008-02-01},
booktitle = {2008 1st international conference on Ambient Media and Systems (Ambi-Sys)},
pages = {1–6},
publisher = {ICST},
address = {Quebec City, Quebec, Canada},
abstract = {Three-dimensional virtual environments are becoming more and more important for the inspection of volumetric medical data reconstructed from slices of images coming from Magnetic Resonance Imaging (MRI), Computer Tomography (CT), Positron Emission Tomography (PET) instrumentations. The possibility to visualize and interact with three-dimensional reconstructed organs while being immersed into a virtual environment, provides doctors a very naturalistic way to investigate patient's anatomy. However, most 3D user interfaces for immersive and semiimmersive virtual reality applications lack in usability or make not possible a user-friendly interaction. In this paper we present new flavors of existing 3D interaction techniques specifically designed for interacting with volumetric medical data in a semi-immersive virtual environment by using the Nintendo Wiimote controller as 3D user interface.},
keywords = {3D interaction, Healthcare, Human Computer Interaction, Manipulation, Pointing, Usability, Virtual Reality},
pubstate = {published},
tppubtype = {inproceedings}
}
Coronato, Antonio; Pietro, Giuseppe De; Gallo, Luigi
An agent based platform for task distribution in virtual environments Journal Article
In: Journal of Systems Architecture, vol. 54, no. 9, pp. 877–882, 2008, ISSN: 1383-7621.
Abstract | Links | BibTeX | Tags: Context awareness, Multi-Agent Systems, Pervasive computing
@article{coronatoAgentBasedPlatform2008,
title = {An agent based platform for task distribution in virtual environments},
author = {Antonio Coronato and Giuseppe De Pietro and Luigi Gallo},
doi = {10.1016/j.sysarc.2008.01.011},
issn = {1383-7621},
year = {2008},
date = {2008-01-01},
journal = {Journal of Systems Architecture},
volume = {54},
number = {9},
pages = {877–882},
abstract = {This paper focuses on automatic mechanisms for task distribution and execution in virtual and mobile environments. In particular, the goal is the implementation of Utility Computing services that enable users to submit their source code and to have their applications executed without concerning about resource allocation, task distribution, and load-balancing. The proposed solution consists in a distributed agent-based software infrastructure that grants a high level of transparency from the user point of view. As a matter of fact, accordingly with the Utility Computing model, the user has just to submit its tasks and their input parameters; after that, the software infrastructure takes care of (1) encapsulating tasks in mobile agents; (2) distributing them in the virtual environment; (3) launching and controlling execution; (4) picking up results; and (5) handling computing stations. Finally, it is important to note that the infrastructure is able to integrate both fixed and mobile hardware resources to build a community of computing stations for task executions. As a consequence, such an infrastructure can get useful computing power even from stations (mobile devices) that have always been neglected by classic task execution platforms.},
keywords = {Context awareness, Multi-Agent Systems, Pervasive computing},
pubstate = {published},
tppubtype = {article}
}
Coronato, Antonio; Pietro, Giuseppe De; Gallo, Luigi
An agent based platform for task distribution in virtual environments Journal Article
In: Journal of Systems Architecture, vol. 54, no. 9, pp. 877–882, 2008, ISSN: 1383-7621.
Abstract | Links | BibTeX | Tags: Context awareness, Multi-Agent Systems, Pervasive computing
@article{coronato_agent_2008,
title = {An agent based platform for task distribution in virtual environments},
author = {Antonio Coronato and Giuseppe De Pietro and Luigi Gallo},
doi = {10.1016/j.sysarc.2008.01.011},
issn = {1383-7621},
year = {2008},
date = {2008-01-01},
journal = {Journal of Systems Architecture},
volume = {54},
number = {9},
pages = {877–882},
abstract = {This paper focuses on automatic mechanisms for task distribution and execution in virtual and mobile environments. In particular, the goal is the implementation of Utility Computing services that enable users to submit their source code and to have their applications executed without concerning about resource allocation, task distribution, and load-balancing. The proposed solution consists in a distributed agent-based software infrastructure that grants a high level of transparency from the user point of view. As a matter of fact, accordingly with the Utility Computing model, the user has just to submit its tasks and their input parameters; after that, the software infrastructure takes care of (1) encapsulating tasks in mobile agents; (2) distributing them in the virtual environment; (3) launching and controlling execution; (4) picking up results; and (5) handling computing stations. Finally, it is important to note that the infrastructure is able to integrate both fixed and mobile hardware resources to build a community of computing stations for task executions. As a consequence, such an infrastructure can get useful computing power even from stations (mobile devices) that have always been neglected by classic task execution platforms.},
keywords = {Context awareness, Multi-Agent Systems, Pervasive computing},
pubstate = {published},
tppubtype = {article}
}
2007
Pietro, Giuseppe De; Gallo, Luigi; Marra, Ivana; Vanzanella, Carmen
A New Approach for Handling 3D Medical Data in an Immersive Environment Proceedings Article
In: VECIMS 2007. IEEE Symposium on Virtual Environments, Human-Computer Interfaces and Measurement Systems, 2007, pp. 63–66, IEEE Computer Society, Ostuni, Italy, 2007, ISBN: 978-1-4244-0820-7.
Abstract | Links | BibTeX | Tags: Healthcare, Human Computer Interaction, Medical Imaging, Volume Rendering
@inproceedings{depietroNewApproachHandling2007,
title = {A New Approach for Handling 3D Medical Data in an Immersive Environment},
author = {Giuseppe De Pietro and Luigi Gallo and Ivana Marra and Carmen Vanzanella},
doi = {10.1109/VECIMS.2007.4373929},
isbn = {978-1-4244-0820-7},
year = {2007},
date = {2007-06-01},
booktitle = {VECIMS 2007. IEEE Symposium on Virtual Environments, Human-Computer Interfaces and Measurement Systems, 2007},
pages = {63–66},
publisher = {IEEE Computer Society},
address = {Ostuni, Italy},
abstract = {Medical Imaging applications use images coming from different sources such as magnetic resonance imaging (MRI), computer tomography (CT), positron emission tomography (PET), to generate 3D data. Starting from these volumetric data, applications reconstruct 3D models of anatomical structures which could be manipulated and analyzed. In this paper we present a new approach for the visualization and interaction with volumetric datasets in a fully immersive environment. It allows to handle the reconstructed models directly within the virtual scene; in particular a technique is described for outlining the Volume Of Interest (VOI) functionality in a three-dimensional dataset for a visual interactive inspection and manipulation of the organ of interest.},
keywords = {Healthcare, Human Computer Interaction, Medical Imaging, Volume Rendering},
pubstate = {published},
tppubtype = {inproceedings}
}
Pietro, Giuseppe De; Gallo, Luigi; Marra, Ivana; Vanzanella, Carmen
A New Approach for Handling 3D Medical Data in an Immersive Environment Proceedings Article
In: VECIMS 2007. IEEE Symposium on Virtual Environments, Human-Computer Interfaces and Measurement Systems, 2007, pp. 63–66, IEEE Computer Society, Ostuni, Italy, 2007, ISBN: 978-1-4244-0820-7.
Abstract | Links | BibTeX | Tags: Healthcare, Human Computer Interaction, Medical Imaging, Volume Rendering
@inproceedings{de_pietro_new_2007,
title = {A New Approach for Handling 3D Medical Data in an Immersive Environment},
author = {Giuseppe De Pietro and Luigi Gallo and Ivana Marra and Carmen Vanzanella},
doi = {10.1109/VECIMS.2007.4373929},
isbn = {978-1-4244-0820-7},
year = {2007},
date = {2007-06-01},
booktitle = {VECIMS 2007. IEEE Symposium on Virtual Environments, Human-Computer Interfaces and Measurement Systems, 2007},
pages = {63–66},
publisher = {IEEE Computer Society},
address = {Ostuni, Italy},
abstract = {Medical Imaging applications use images coming from different sources such as magnetic resonance imaging (MRI), computer tomography (CT), positron emission tomography (PET), to generate 3D data. Starting from these volumetric data, applications reconstruct 3D models of anatomical structures which could be manipulated and analyzed. In this paper we present a new approach for the visualization and interaction with volumetric datasets in a fully immersive environment. It allows to handle the reconstructed models directly within the virtual scene; in particular a technique is described for outlining the Volume Of Interest (VOI) functionality in a three-dimensional dataset for a visual interactive inspection and manipulation of the organ of interest.},
keywords = {Healthcare, Human Computer Interaction, Medical Imaging, Volume Rendering},
pubstate = {published},
tppubtype = {inproceedings}
}
Coronato, Antonio; Pietro, Giuseppe De; Gallo, Luigi
Automatic Execution of Tasks in MiPeG Proceedings Article
In: Advances in Grid and Pervasive Computing, pp. 702–709, Springer-Verlag Berlin Heidelberg, Paris, France, 2007, ISBN: 978-3-540-72359-2.
Abstract | Links | BibTeX | Tags: Grid computing, Multi-Agent Systems, Pervasive computing, Utility computing
@inproceedings{coronatoAutomaticExecutionTasks2007,
title = {Automatic Execution of Tasks in MiPeG},
author = {Antonio Coronato and Giuseppe De Pietro and Luigi Gallo},
url = {http://link.springer.com/chapter/10.1007/978-3-540-72360-8_61},
doi = {10.1007/978-3-540-72360-8},
isbn = {978-3-540-72359-2},
year = {2007},
date = {2007-05-01},
booktitle = {Advances in Grid and Pervasive Computing},
volume = {4459},
pages = {702–709},
publisher = {Springer-Verlag Berlin Heidelberg},
address = {Paris, France},
series = {Lecture Notes in Computer Science (LNCS)},
abstract = {Grid computing and pervasive computing have rapidly emerged and affirmed respectively as the paradigm for high performance computing and the paradigm for user-friendly computing. The conjunction of such paradigms are now generating a new one, the Pervasive Grid Computing, which aims at extending classic grids with characteristics of pervasive computing like spontaneous and transparent integration of mobile devices, context-awareness, proactivity, and so on. In this paper, we present mechanisms and a software infrastructure for executing tasks in a pervasive grid. In particular, the proposed solution, which provides an implementation of the Utility Computing model, enables users to submit tasks and to pick up results without concerning on requiring and handling hardware resources.},
keywords = {Grid computing, Multi-Agent Systems, Pervasive computing, Utility computing},
pubstate = {published},
tppubtype = {inproceedings}
}
Coronato, Antonio; Pietro, Giuseppe De; Gallo, Luigi
Automatic Execution of Tasks in MiPeG Proceedings Article
In: Advances in Grid and Pervasive Computing, pp. 702–709, Springer-Verlag Berlin Heidelberg, Paris, France, 2007, ISBN: 978-3-540-72359-2.
Abstract | Links | BibTeX | Tags: Grid computing, Multi-Agent Systems, Pervasive computing, Utility computing
@inproceedings{coronato_automatic_2007,
title = {Automatic Execution of Tasks in MiPeG},
author = {Antonio Coronato and Giuseppe De Pietro and Luigi Gallo},
url = {http://link.springer.com/chapter/10.1007/978-3-540-72360-8_61},
doi = {10.1007/978-3-540-72360-8},
isbn = {978-3-540-72359-2},
year = {2007},
date = {2007-05-01},
booktitle = {Advances in Grid and Pervasive Computing},
volume = {4459},
pages = {702–709},
publisher = {Springer-Verlag Berlin Heidelberg},
address = {Paris, France},
series = {Lecture Notes in Computer Science (LNCS)},
abstract = {Grid computing and pervasive computing have rapidly emerged and affirmed respectively as the paradigm for high performance computing and the paradigm for user-friendly computing. The conjunction of such paradigms are now generating a new one, the Pervasive Grid Computing, which aims at extending classic grids with characteristics of pervasive computing like spontaneous and transparent integration of mobile devices, context-awareness, proactivity, and so on. In this paper, we present mechanisms and a software infrastructure for executing tasks in a pervasive grid. In particular, the proposed solution, which provides an implementation of the Utility Computing model, enables users to submit tasks and to pick up results without concerning on requiring and handling hardware resources.},
keywords = {Grid computing, Multi-Agent Systems, Pervasive computing, Utility computing},
pubstate = {published},
tppubtype = {inproceedings}
}
Coronato, Antonio; Pietro, Giuseppe De; Gallo, Luigi
Dynamic Distribution and Execution of Tasks in Pervasive Grids Proceedings Article
In: 15th EUROMICRO International Conference on Parallel, Distributed and Network-Based Processing, pp. 419–423, IEEE Computer Society, Naples, Italy, 2007, ISBN: 0-7695-2784-1.
Abstract | Links | BibTeX | Tags: Grid computing, Mobile computing, Software Engineering
@inproceedings{coronatoDynamicDistributionExecution2007,
title = {Dynamic Distribution and Execution of Tasks in Pervasive Grids},
author = {Antonio Coronato and Giuseppe De Pietro and Luigi Gallo},
doi = {10.1109/PDP.2007.39},
isbn = {0-7695-2784-1},
year = {2007},
date = {2007-02-01},
booktitle = {15th EUROMICRO International Conference on Parallel, Distributed and Network-Based Processing},
pages = {419–423},
publisher = {IEEE Computer Society},
address = {Naples, Italy},
abstract = {Grid computing and pervasive computing have rapidly emerged and affirmed respectively as the paradigm for high performance computing and the paradigm for user-friendly computing. The conjunction of such paradigms are now generating a new one, the pervasive grid computing, which aims at extending classic grids with characteristics of pervasive computing like spontaneous and transparent integration of mobile devices, context-awareness, pro-activity, and so on. In this paper, we present a software infrastructure for integrating mobile devices as active resources in a grid. In particular, it has been developed a service able to dynamically distribute and execute user's tasks on a grid of mobile and fixed devices. Mobile devices participate to the grid in a way completely transparent to their owners, hence the computational power is given without any configuration operation and in a reliable way. As well, users willing of executing their applications directly submit their code without caring of choosing and allocating resources of the grid.},
keywords = {Grid computing, Mobile computing, Software Engineering},
pubstate = {published},
tppubtype = {inproceedings}
}
Coronato, Antonio; Pietro, Giuseppe De; Gallo, Luigi
Dynamic Distribution and Execution of Tasks in Pervasive Grids Proceedings Article
In: 15th EUROMICRO International Conference on Parallel, Distributed and Network-Based Processing, pp. 419–423, IEEE Computer Society, Naples, Italy, 2007, ISBN: 0-7695-2784-1.
Abstract | Links | BibTeX | Tags: Grid computing, Mobile computing, Software Engineering
@inproceedings{coronato_dynamic_2007,
title = {Dynamic Distribution and Execution of Tasks in Pervasive Grids},
author = {Antonio Coronato and Giuseppe De Pietro and Luigi Gallo},
doi = {10.1109/PDP.2007.39},
isbn = {0-7695-2784-1},
year = {2007},
date = {2007-02-01},
booktitle = {15th EUROMICRO International Conference on Parallel, Distributed and Network-Based Processing},
pages = {419–423},
publisher = {IEEE Computer Society},
address = {Naples, Italy},
abstract = {Grid computing and pervasive computing have rapidly emerged and affirmed respectively as the paradigm for high performance computing and the paradigm for user-friendly computing. The conjunction of such paradigms are now generating a new one, the pervasive grid computing, which aims at extending classic grids with characteristics of pervasive computing like spontaneous and transparent integration of mobile devices, context-awareness, pro-activity, and so on. In this paper, we present a software infrastructure for integrating mobile devices as active resources in a grid. In particular, it has been developed a service able to dynamically distribute and execute user's tasks on a grid of mobile and fixed devices. Mobile devices participate to the grid in a way completely transparent to their owners, hence the computational power is given without any configuration operation and in a reliable way. As well, users willing of executing their applications directly submit their code without caring of choosing and allocating resources of the grid.},
keywords = {Grid computing, Mobile computing, Software Engineering},
pubstate = {published},
tppubtype = {inproceedings}
}
2006
Coronato, Antonio; Pietro, Giuseppe De; Gallo, Luigi
Distribuzione ed esecuzione automatica di task in griglie pervasive Technical Report
ICAR-CNR no. RT-ICAR-NA-2006-15, 2006.
Abstract | Links | BibTeX | Tags: Multi-Agent Systems
@techreport{coronatoDistribuzioneEdEsecuzione2006,
title = {Distribuzione ed esecuzione automatica di task in griglie pervasive},
author = {Antonio Coronato and Giuseppe De Pietro and Luigi Gallo},
url = {https://intranet.icar.cnr.it/wp-content/uploads/2016/11/tr152006.pdf},
year = {2006},
date = {2006-08-01},
number = {RT-ICAR-NA-2006-15},
institution = {ICAR-CNR},
abstract = {La congiunzione dei paradigmi di Grid computing e Pervasive computing ha portato alla generazione del paradigma di Pervasive Grid Computing, il cui scopo è quello di estendere le griglie classiche con caratteristiche di pervasività quali l’integrazione spontanea e trasparente di dispositivi mobili, context-awareness, pro-activity, e così via. In questo technical report viene presentata una infrastruttura software per integrare dispositivi mobili come risorse attive in una griglia. In particolare è stato sviluppato un servizio capace di distribuire ed eseguire dinamicamente task utente su una griglia di dispositivi fissi e mobili. Tali dispositivi partecipano alla griglia in maniera completamente trasparente ai loro possessori, la potenza computazionale viene fornita, a chi ne faccia richiesta, senza alcuna operazione di configurazione ed in maniera affidabile. Gli utenti che vogliono eseguire applicazioni sulla griglia devono semplicemente sottomettere il loro codice all’ambiente.},
keywords = {Multi-Agent Systems},
pubstate = {published},
tppubtype = {techreport}
}
Coronato, Antonio; Pietro, Giuseppe De; Gallo, Luigi
Distribuzione ed esecuzione automatica di task in griglie pervasive Technical Report
ICAR-CNR no. RT-ICAR-NA-2006-15, 2006.
Abstract | Links | BibTeX | Tags: Multi-Agent Systems
@techreport{coronato_distribuzione_2006,
title = {Distribuzione ed esecuzione automatica di task in griglie pervasive},
author = {Antonio Coronato and Giuseppe De Pietro and Luigi Gallo},
url = {https://intranet.icar.cnr.it/wp-content/uploads/2016/11/tr152006.pdf},
year = {2006},
date = {2006-08-01},
number = {RT-ICAR-NA-2006-15},
institution = {ICAR-CNR},
abstract = {La congiunzione dei paradigmi di Grid computing e Pervasive computing ha portato alla generazione del paradigma di Pervasive Grid Computing, il cui scopo è quello di estendere le griglie classiche con caratteristiche di pervasività quali l’integrazione spontanea e trasparente di dispositivi mobili, context-awareness, pro-activity, e così via. In questo technical report viene presentata una infrastruttura software per integrare dispositivi mobili come risorse attive in una griglia. In particolare è stato sviluppato un servizio capace di distribuire ed eseguire dinamicamente task utente su una griglia di dispositivi fissi e mobili. Tali dispositivi partecipano alla griglia in maniera completamente trasparente ai loro possessori, la potenza computazionale viene fornita, a chi ne faccia richiesta, senza alcuna operazione di configurazione ed in maniera affidabile. Gli utenti che vogliono eseguire applicazioni sulla griglia devono semplicemente sottomettere il loro codice all’ambiente.},
keywords = {Multi-Agent Systems},
pubstate = {published},
tppubtype = {techreport}
}